﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Plateformeur.GameEntities
{
    public class Plateform : Engine.GameObject
    {

        public static List<Plateform> sPlateforms = new List<Plateform>();

        public Plateform(String pSpritePath, Vector2 pPositionInitiale) 
                : base(pSpritePath, pPositionInitiale, sContent, sGame)
        {
            sPlateforms.Add(this);
        }
    }
}
